There is no doubt that technology has been growing at an extremely steep curve. Just consider mobile devices. Not only is there more variety in the type of smartphones or tablets available today, they have more functionality than they did some five years ago. With this expanding tool set, BYOD (bring your own device) likely needs to be a part of any comprehensive learning strategy.
But many obstacles impede the addition of BYOD to most learning strategies. For starters, if you work in a mid-sized or large enterprise learning and development ecosystem, you know that few commercial, off-the-shelf authoring tools or learning management systems (LMSs) are able to support BYOD. More importantly, there is no base user experience (UX) for delivering interactive multimedia instruction on smart mobile devices.